If you have Guinsoo's Rageblade or Navori Quickblades, you will have frequent Qs. This skill is your gap closer and it will be best to use it for dodging at least 1 skill. This ability can strike the same enemy repeatedly if there are no other targets, dealing 7.5 / 15 / 22.5 / 30 / 37.5 (+0.125 per attack damage) damage for subsequent hits, for a maximum single target total of 52.5 / 105 / 157.5 / 210 / 262.5 (+0.875 per attack damage) physical damage. Master Yi becomes untargetable and teleports to rapidly strike enemies near his target, dealing 30 / 60 / 90 / 120 / 150 (+0.5 per attack damage) physical damage to all enemies hit after up to 3 hits. If you have Guinsoo's Rageblade, your passive will trigger frequently. You deal more damage and your Q resets faster. While active, champion takedowns extend the duration of Highlander by 7 seconds.After your third AA, you will strike twice. PASSIVE: takedowns reduce the current cooldown of Master Yi's basic abilities by 70%.ĪCTIVE: Master Yi cleanses himself from all slows and cripples and gains ghosting, bonus attack speed, bonus movement speed, slow immunity, and cripple immunity all for the next 7 seconds. Meditate Bladework.png resets Master Yi's basic attack timer.ĪCTIVE: Master Yi empowers his sword, causing his basic attacks to deal bonus true damage on-hit for 5 seconds. While channeling, Master Yi gains damage reduction, halved against turrets, pauses Wuju Style's and Highlander's duration, and gains one stack of Double Strike per second.Īfter the channel ends, Master Yi reduces incoming damage for another 0.25 seconds, with lesser effectiveness against non-turret damage but greater effectiveness vs turret damage. If there are no other un-marked enemies in range, he may strike the same enemies again, dealing 25% damage instantly.Ħ.25 / 15 / 23.75 / 32.5 / 41.25 (+ 25% AD)Ĥ3.75 / 105 / 166.25 / 227.5 / 288.75 (+ 175% AD)Īlpha Strike's primary and lesser damage can critically strike for (60% + 21% 21%) AD bonus physical damage and (15% + 5.25% 5.25%) AD bonus physical damage respectively.īasic attacks reduce Alpha Strike's cooldown by 1 second.ĪCTIVE: Master Yi channels for up to 4 seconds, healing himself every 0.5 seconds, increased by 0% − 100% (based on missing health). If his target dies or gets too far away during the delay, he will reappear at the cast location instead. Upon finishing marking, or if there are no longer any targetable enemies, he reappears「 after 0.165 seconds 」in front of his target's current location and deals physical damage to all marked enemies, increased against monsters. The second strike can critically strike Turret structures.ĪCTIVE: Master Yi vanishes and, after 0.231 seconds, marks the target enemy and then moves to mark the nearest visible un-marked enemy within 600 units, recurring up to 3 times, once every 0.231 seconds. If Master Yi's primary target is killed before the second strike, he automatically attacks another enemy within 300 range. The second strike applies On-hit and Pix, Faerie Companion.png on-attack effects at 100% effectiveness and is affected by critical strike modifiers. At 3 stacks, Master Yi's next basic attack on-hit consumes the stacks to strike twice, the second strike dealing 50% AD physical damage. INNATE: Master Yi's basic attacks on-hit grant a stack of Double Strike for 4 seconds, stacking up to 3 times, with the duration refreshing on subsequent attacks.
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